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NASCAR The Game: Inside Line was released on November 6, 2012. Afterwards, Eutechnyx made two new games: the first NASCAR licensed video game for iOS, and NASCAR The Game: 2013 for Steam. Eutechnyx switched publishers for NASCAR '14 to Deep Silver after having Activision publishing previous games of the NASCAR The Game series.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
NASCAR SimRacing, abbreviated NSR, is a computer racing simulator developed by EA Tiburon and released on February 15, 2005, by EA Sports for Microsoft Windows.The game includes all of the 2004 NEXTEL Cup Series drivers (including Jeremy Mayfield, who was absent from NASCAR 2005: Chase for the Cup) and tracks except Pocono Raceway, which was also absent from NASCAR 2005: Chase for the Cup, due ...
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After NASCAR Kart Racing was released in 2009, EA discontinued the series due to budget cuts and the expiration of EA Sports' contract with NASCAR. Polyphony Digital has since bought the rights to develop official NASCAR cars and tracks in their simulation video game Gran Turismo 5, marking the end of the series under the EA Sports label.
N. NASCAR '15; NASCAR 06: Total Team Control; NASCAR 09; NASCAR 98; NASCAR Challenge; NASCAR Heat (series) NASCAR Legends; NASCAR Racing (video game) NASCAR Racing 2