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  2. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Shader Memory Pixel (GP/s) Texture (GT/s) Size Bandwidth Bus type Bus width Single precision Direct3D OpenGL OpenCL CUDA; GeForce 8100 mGPU [44] 2008 MCP78 TSMC 80 nm Un­known Un­known PCIe 2.0 x16 500 1200 400 (system memory) 8:8:4 2 4 Up to 512 from system memory 6.4 12.8 DDR2 64 128 28.8 10.0 3.3 n/a n/a Un­known

  3. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.

  4. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    The GeForce RTX, in the form of models 2080 and 2080 Ti, became the first consumer-oriented brand of graphics card that can perform ray tracing in real time, [41] and, in November 2018, Electronic Arts' Battlefield V became the first game to take advantage of its ray tracing capabilities, which it achieves via Microsoft's new API, DirectX ...

  5. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    Download as PDF; Printable version; ... OpenGL Compute Shader and C++ AMP. ... NVIDIA TITAN RTX, GeForce RTX 2080 Ti, RTX 2080 Super, RTX 2080, RTX 2070 Super, RTX ...

  6. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  7. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    The RTX 4090 features 128 RT cores compared to the 84 in the previous generation RTX 3090 Ti. These 128 RT cores can provide up to 191 TFLOPS of compute with 1.49 TFLOPS per RT core. [ 14 ] A new stage in the ray tracing pipeline called Shader Execution Reordering (SER) is added in the Lovelace architecture which Nvidia claims provides a 2x ...

  8. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Download QR code; Print/export ... a shader is a computer program that calculates the appropriate levels of ... several months before Ampere RTX 30 series was ...

  9. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.