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In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, computer mice, scanners, cameras, joysticks, and microphones. Input devices can be categorized based on: modality of output ...
Image scanners (1 C, 17 P) ... Pages in category "Computing input devices" ... Consumer brain–computer interfaces;
A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the ...
The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. I/O devices are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices.
A 3D mouse is a computer input device for viewport interaction with at least three degrees of freedom , e.g. in 3D computer graphics software for manipulating virtual objects, navigating in the viewport, defining camera paths, posing, and desktop motion capture. 3D mice can also be used as spatial controllers for video game interaction, e.g ...
A digital pen is an input device which captures the handwriting or brush strokes of a user, converts handwritten analog information created using "pen and paper" into digital data, enabling the data to be utilized in various applications. For example, the writing data can be digitized and uploaded to a computer and displayed on its monitor.
A graphic tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, with a special pen-like stylus, similar to the way a person draws pictures with a pencil and paper by hand.
On a computer terminal, a reverse video bar may serve as the cursor. Touch user interfaces and menus that accept codes to select menu options without navigation are two examples of non-linear interfaces. Some of the input devices used in menu interfaces are touchscreens, keyboards, mice, remote controls, and microphones.