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  2. Momentum - Wikipedia

    en.wikipedia.org/wiki/Momentum

    Momentum is a vector quantity: it has both magnitude and direction. Since momentum has a direction, it can be used to predict the resulting direction and speed of motion of objects after they collide. Below, the basic properties of momentum are described in one dimension.

  3. Moment (physics) - Wikipedia

    en.wikipedia.org/wiki/Moment_(physics)

    The moment of force, or torque, is a first moment: =, or, more generally, .; Similarly, angular momentum is the 1st moment of momentum: =.Momentum itself is not a moment.; The electric dipole moment is also a 1st moment: = for two opposite point charges or () for a distributed charge with charge density ().

  4. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Left: intrinsic "spin" angular momentum S is really orbital angular momentum of the object at every point, right: extrinsic orbital angular momentum L about an axis, top: the moment of inertia tensor I and angular velocity ω (L is not always parallel to ω) [6] bottom: momentum p and its radial position r from the axis.

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  6. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    This type of impulse is often idealized so that the change in momentum produced by the force happens with no change in time. This sort of change is a step change, and is not physically possible. However, this is a useful model for computing the effects of ideal collisions (such as in videogame physics engines). Additionally, in rocketry, the ...

  7. Energy–momentum relation - Wikipedia

    en.wikipedia.org/wiki/Energy–momentum_relation

    Since m 0 does not change from frame to frame, the energy–momentum relation is used in relativistic mechanics and particle physics calculations, as energy and momentum are given in a particle's rest frame (that is, E ′ and p ′ as an observer moving with the particle would conclude to be) and measured in the lab frame (i.e. E and p as ...

  8. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    In quantum physics, position and momentum are represented by mathematical entities known as Hermitian operators, and the Born rule is used to calculate the expectation values of a position measurement or a momentum measurement. These expectation values will generally change over time; that is, depending on the time at which (for example) a ...

  9. Four-momentum - Wikipedia

    en.wikipedia.org/wiki/Four-momentum

    In special relativity, four-momentum (also called momentum–energy or momenergy [1]) is the generalization of the classical three-dimensional momentum to four-dimensional spacetime. Momentum is a vector in three dimensions ; similarly four-momentum is a four-vector in spacetime .