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  2. Ravenfield (video game) - Wikipedia

    en.wikipedia.org/wiki/Ravenfield_(video_game)

    Ravenfield consists of multiple team game modes that revolve around capturing flags on a given map, and gaining points by killing members of the enemy team. The game is inspired by other multiplayer first-person shooter games such as Battlefield and Call of Duty .

  3. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The games' code was released along with the Command & Conquer Remastered Collection in order to aid in the development of mods. It can be used to build mods for the remaster, but due to some missing bits that are substituted by the remaster's own (closed source) engine, it can not be used to directly re-build the original (unremastered) games ...

  4. Raven Software - Wikipedia

    en.wikipedia.org/wiki/Raven_Software

    Raven Software was founded in 1990 by brothers Brian and Steve Raffel. [17] Originally a three-person company, they were discovered by John Romero, co-founder of id Software, who collaborated with Raven to make games using their game engine beginning with ShadowCaster. [18]

  5. Hunt Down the Freeman - Wikipedia

    en.wikipedia.org/wiki/Hunt_Down_the_Freeman

    Hunt Down the Freeman is a single-player first-person shooter in which players take control of Mitchell Shephard. The game features several mechanics from the Half-Life series, and includes several elements unusual to the series, such as the ability to aim a weapon's sight, different running mechanics, and cutscenes.

  6. SethBling - Wikipedia

    en.wikipedia.org/wiki/SethBling

    In September 2012, SethBling and survival map maker Hypixel, the creator of the popular server Hypixel, recreated gameplay, maps, and the eight player classes from the first-person shooter (FPS) Team Fortress 2, within Minecraft. Each player class has its own perks, and can be changed during the game.

  7. High frame rate - Wikipedia

    en.wikipedia.org/wiki/High_frame_rate

    In early cinema history, there was no standard frame rate established. Thomas Edison's early films were shot at 40 fps, while the Lumière Brothers used 16 fps. This had to do with a combination of the use of a hand crank rather than a motor, which created variable frame rates because of the inconsistency of the cranking of the film through the camera.

  8. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    Compared to its console competition, the Neo Geo had much better graphics and sound, however, the prohibitively expensive launch price of $649.99 and games often retailing at over $250 made the console only accessible to a niche market. A less expensive version, retailing for $399.99, did not include a memory card, pack-in game or extra joystick.

  9. Milkor MGL - Wikipedia

    en.wikipedia.org/wiki/Milkor_MGL

    The MGL is a low-velocity, shoulder-fired 40 mm grenade launcher with a six-round spring-driven revolver-style magazine capable of accepting most 40×46mm grenades.The spring-driven cylinder rotates automatically while firing, but it must be wound back up after every reloading.