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Car Mechanic Simulator 2014 is a simulation video game depicting the work of an automotive mechanic. It was released in January 2014 on for Windows and macOS, [1] and for iOS and Android. [2] The game has three sequels, Car Mechanic Simulator 2015, Car Mechanic Simulator 2018 and Car Mechanic Simulator 2021.
Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by New Zealand-based developer Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1] It is currently available via Steam. [2]
The Switch version of Car Mechanic Simulator received "generally unfavorable reviews" and the Xbox One received "generally favorable reviews" on Metacritic. [2] [3]Rock Paper Shotgun called the game "singularly captivating and cathartic" while criticising a large number of bugs present in the initial release, as well as a number of the design decisions. [4]
Car Mechanic Simulator 2015 is a simulation video game depicting the work of an automotive mechanic. It was released on 23 April 2015 for the PC, [1] with a mobile release the following year. [2] The game is a sequel to Car Mechanic Simulator 2014, and was followed by Car Mechanic Simulator 2018 and Car Mechanic Simulator 2021.
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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
Grand Prix Simulator is a racing game developed by The Oliver Twins and published by Codemasters for the ZX Spectrum, Amstrad CPC, Commodore 64, and Atari 8-bit computers. The ZX Spectrum conversion was done by Serge Dosang. [4] [5] [6] The game was endorsed by Ayrton Senna's 1986 Formula One teammate Johnny Dumfries. [7]
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.