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  2. List of formulae involving π - Wikipedia

    en.wikipedia.org/wiki/List_of_formulae_involving

    where L is the perimeter of the lemniscate of Bernoulli with focal distance c. V = 4 3 π r 3 {\displaystyle V={4 \over 3}\pi r^{3}} where V is the volume of a sphere and r is the radius.

  3. Crossed ladders problem - Wikipedia

    en.wikipedia.org/wiki/Crossed_ladders_problem

    The problem may be reduced to the quartic equation x 3 (x − c) − 1 = 0, which can be solved by approximation methods, as suggested by Gardner, or the quartic may be solved in closed form by Ferrari's method. Once x is obtained, the width of the alley is readily calculated. A derivation of the quartic is given below, along with the desired ...

  4. Isoperimetric inequality - Wikipedia

    en.wikipedia.org/wiki/Isoperimetric_inequality

    The isoperimetric problem is to determine a plane figure of the largest possible area whose boundary has a specified length. [1] The closely related Dido's problem asks for a region of the maximal area bounded by a straight line and a curvilinear arc whose endpoints belong to that line.

  5. Buffon's needle problem - Wikipedia

    en.wikipedia.org/wiki/Buffon's_needle_problem

    In probability theory, Buffon's needle problem is a question first posed in the 18th century by Georges-Louis Leclerc, Comte de Buffon: [1] Suppose we have a floor made of parallel strips of wood , each the same width, and we drop a needle onto the floor.

  6. Bellman's lost-in-a-forest problem - Wikipedia

    en.wikipedia.org/wiki/Bellman's_lost-in-a-forest...

    Bellman's lost-in-a-forest problem is an unsolved minimization problem in geometry, originating in 1955 by the American applied mathematician Richard E. Bellman. [1] The problem is often stated as follows: "A hiker is lost in a forest whose shape and dimensions are precisely known to him.

  7. Gauss circle problem - Wikipedia

    en.wikipedia.org/wiki/Gauss_circle_problem

    This problem is known as the primitive circle problem, as it involves searching for primitive solutions to the original circle problem. [9] It can be intuitively understood as the question of how many trees within a distance of r are visible in the Euclid's orchard , standing in the origin.

  8. Moving sofa problem - Wikipedia

    en.wikipedia.org/wiki/Moving_sofa_problem

    In mathematics, the moving sofa problem or sofa problem is a two-dimensional idealization of real-life furniture-moving problems and asks for the rigid two-dimensional shape of the largest area that can be maneuvered through an L-shaped planar region with legs of unit width. [1] The area thus obtained is referred to as the sofa constant.

  9. Geometric constraint solving - Wikipedia

    en.wikipedia.org/wiki/Geometric_constraint_solving

    Geometric constraint solving is constraint satisfaction in a computational geometry setting, which has primary applications in computer aided design. [1] A problem to be solved consists of a given set of geometric elements and a description of geometric constraints between the elements, which could be non-parametric (tangency, horizontality, coaxiality, etc) or parametric (like distance, angle ...