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  2. Europa Universalis IV - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_IV

    The Europa Universalis game (eventually named Europa Universalis: The Price of Power) was designed by Eivind Vetlesen of Aegir Games and has a solo mode by David Turczi. Jonathan Bolding of PC Gamer described a preview version as "something between a high player count Twilight Imperium and A Game of Thrones with a dash of Napoleon in Europe ".

  3. List of grand strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_grand_strategy...

    Europa Universalis: Paradox: Historical: WIN: First title in the series. 2000: Europa Universalis: Crown of the North aka Svea Rike III: Paradox: Historical: WIN: Sequel to Svea Rike II. 2000: Reach for the Stars (2000) Strategic Studies Group: Sci-fi: WIN: Remake of 1988 DOS version with weird visuals. 2000: Risk II: Deep Red: Historical: WIN ...

  4. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.

  5. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  6. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    Many 4X games award victory to the first player to master an advanced technology, accumulate a large amount of culture, or complete an awe-inspiring achievement. [33] Several 4X games award "diplomatic victory" to anyone who can win an election decided by their rival players, [36] [37] or maintain peace for a specified number of turns. [35]

  7. Hearts of Iron IV - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron_IV

    It was the first Hearts of Iron game to reach the million mark, and the third Paradox title after, Crusader Kings II and Europa Universalis IV to do so. [2] The game received "generally favorable reviews" from critics, according to the review aggregator Metacritic .

  8. For the Glory - Wikipedia

    en.wikipedia.org/wiki/For_the_Glory

    For the Glory is a grand strategy wargame that is based on Europa Universalis II and Paradox's Europa Engine.It was developed by Crystal Empire Games, a studio composed of members of the Europa Universalis II modification "Alternative Grand Campaign / Event Exchange Project" (AGCEEP) team, and published by Paradox Interactive. [3]

  9. March of the Eagles - Wikipedia

    en.wikipedia.org/wiki/March_of_the_Eagles

    March of the Eagles is a grand strategy video game developed by Paradox Interactive and released on 19 February 2013. [1] The game centres on the time period of 1805–1820. It started life as a sequel to AGEOD's Napoleon's Campaigns, and was originally titled Napoleon's Campaigns