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  2. PICO-8 - Wikipedia

    en.wikipedia.org/wiki/PICO-8

    PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console [3] that mimics the limited graphical and sound capabilities of the old 8-bit systems of the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines.

  3. Official Hamster Republic Role Playing Game Construction Engine

    en.wikipedia.org/wiki/Official_Hamster_Republic...

    The engine was created alongside its first game, Wandering Hamster, demos of which were released in late 1997, and which is still in active development as of 2020. [5] [6] Initially he decided to release the engine as shareware, offering only a crippled "4-Map" version to the public. Many people wanted the full engine, and James gave it to ...

  4. 3D Construction Kit - Wikipedia

    en.wikipedia.org/wiki/3D_Construction_Kit

    3D Construction Kit (US, Canada and Israel release title: Virtual Reality Studio), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark , it was released in 1991 on multiple platforms .

  5. TIC-80 - Wikipedia

    en.wikipedia.org/wiki/TIC-80

    TIC-80 is a free and open-source fantasy video game console for making, playing, and sharing games on a limited platform that mimics the 8-bit systems of the 1980s. It has built-in code, sprite, map, music, and sound effect editors, as well as a command line interface that allow users to develop and edit games within the fantasy console. [4] [5]

  6. Vassal (game engine) - Wikipedia

    en.wikipedia.org/wiki/Vassal_(game_engine)

    The Vassal Engine is a game engine for building and playing online adaptations of board games, tabletop games and card games. It allows users to play in real time over a live Internet connection, and also by email . It runs on all platforms, and is free, open-source software.

  7. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.