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  2. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]

  3. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    To be fully expressible, the size of widescreen display must thus be a multiple of 16×9 pixels. For 1366×768 pixel Wide XGA panels the nearest resolution expressible in the EDID standard timing descriptor syntax is 1360×765 pixels, typically leading to 3-pixel-thin black bars. Specifying 1368 pixels as the screen width would yield an ...

  4. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    WSXGA+ displays were commonly used on Widescreen 20-, 21-, and 22-inch LCD monitors from numerous manufacturers (and a very small number of 19-inch widescreen monitors), as well as widescreen 15.4-inch and 17-inch laptop LCD screens like the Thinkpad T61p, the late 17" Apple PowerBook G4 and the unibody Apple 15" MacBook Pro.

  5. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag contributes to the overall latency in the interface chain of the user's inputs (mouse, keyboard, etc.) to the graphics card to the monitor. Depending on the monitor, display lag times between 10-68 ms have been measured. However, the effects of the delay on the user depend on each user's own sensitivity to it.

  6. Plasma display - Wikipedia

    en.wikipedia.org/wiki/Plasma_display

    Plasma displays have superior uniformity to LCD panel backlights, which nearly always produce uneven brightness levels, although this is not always noticeable. High-end computer monitors have technologies to try to compensate for the uniformity problem. [67] [68]

  7. Retina display - Wikipedia

    en.wikipedia.org/wiki/Retina_display

    The displays are manufactured worldwide by different suppliers. Currently, the iPad's display comes from Samsung, [12] while the MacBook Pro and iPod Touch displays are made by LG Display [13] and Japan Display Inc. [14] There was a shift of display technology from twisted nematic (TN) liquid-crystal displays (LCDs) to in-plane switching (IPS) LCDs starting with the iPhone 4 models in June 2010.

  8. IPS panel - Wikipedia

    en.wikipedia.org/wiki/IPS_panel

    Toward the end of 2010 Samsung Electronics introduced Super PLS (Plane-to-Line Switching) with the intent of providing an alternative to the popular IPS technology which is primarily manufactured by LG Display. It is an "IPS-type" panel technology, and is very similar in performance features, specs and characteristics to LG Display's offering.

  9. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    As of 2016, most computer monitors use widescreen displays with an aspect ratio of 16:9, [5] although some portable PCs use narrower aspect ratios like 3:2 and 16:10 [6] while some high-end desktop monitors have adopted ultrawide displays. [7] The following table summarises the different aspect ratios that have been used in computer displays: