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  2. Elastic modulus - Wikipedia

    en.wikipedia.org/wiki/Elastic_modulus

    It is often referred to simply as the elastic modulus. Lamé second parameter) describes an object's tendency to shear (the deformation of shape at constant volume) when acted upon by opposing forces; it is defined as shear stress over shear strain. The shear modulus is part of the derivation of viscosity.

  3. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Soft-body dynamics. Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that the ...

  4. Cloth modeling - Wikipedia

    en.wikipedia.org/wiki/Cloth_modeling

    Cloth modeling. Cloth simulation in Blender with cycles. Cloth modeling is the term used for simulating cloth within a computer program, usually in the context of 3D computer graphics. The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy.

  5. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system ". [1] Instead of using predefined animations, the characters' actions ...

  6. Modern physics - Wikipedia

    en.wikipedia.org/wiki/Modern_physics

    Modern physics is a branch of physics that developed in the early 20th century and onward or branches greatly influenced by early 20th century physics. Notable branches of modern physics include quantum mechanics, special relativity, and general relativity. Classical physics is typically concerned with everyday conditions: speeds are much lower ...

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued in ...

  8. Branches of physics - Wikipedia

    en.wikipedia.org/wiki/Branches_of_physics

    It deals with the motion of particles and the general system of particles. There are many branches of classical mechanics, such as: statics, dynamics, kinematics, continuum mechanics (which includes fluid mechanics), statistical mechanics, etc. Mechanics: A branch of physics in which we study the object and properties of an object in form of a ...

  9. Fundamentals of Physics - Wikipedia

    en.wikipedia.org/wiki/Fundamentals_of_Physics

    Fundamentals of Physics is a calculus -based physics textbook by David Halliday, Robert Resnick, and Jearl Walker. The textbook is currently in its 12th edition (published October, 2021). The current version is a revised version of the original 1960 textbook Physics for Students of Science and Engineering by Halliday and Resnick, which was ...