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The "generic programming" paradigm is an approach to software decomposition whereby fundamental requirements on types are abstracted from across concrete examples of algorithms and data structures and formalized as concepts, analogously to the abstraction of algebraic theories in abstract algebra. [6] Early examples of this programming approach ...
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
Generics, or parameterized types, or parametric polymorphism is a .NET 2.0 feature supported by C# and Visual Basic. Unlike C++ templates, .NET parameterized types are instantiated at runtime rather than by the compiler; hence they can be cross-language whereas C++ templates cannot. They support some features not supported directly by C++ ...
In programming languages and type theory, parametric polymorphism allows a single piece of code to be given a "generic" type, using variables in place of actual types, and then instantiated with particular types as needed. [1]: 340 Parametrically polymorphic functions and data types are sometimes called generic functions and generic datatypes ...
Spec#. Spec# is a dialect of C# that is developed in parallel with the standard implementation from Microsoft. It extends C# with specification language features and is a possible future feature to the C# language. It also adds syntax for the code contracts API that was introduced in .NET Framework 4.0.
This was designed so that any new generic collections should be passable to methods that expected one of the pre-existing collection classes. [80] C# generics were introduced into the language while preserving full backward compatibility, but did not preserve full migration compatibility: Old code (pre C# 2.0) runs unchanged on the new generics ...
Within the type system of a programming language, a typing rule for a type constructor I is: covariant if it preserves the ordering of types (≤), which orders types from more specific to more generic: If A ≤ B, then I<A> ≤ I<B>; contravariant if it reverses this ordering: If A ≤ B, then I<B> ≤ I<A>;
In programming language theory and type theory, polymorphism is the use of a single symbol to represent multiple different types. [1] In object-oriented programming, polymorphism is the provision of a single interface to entities of different types. [2] The concept is borrowed from a principle in biology where an organism or species can have ...