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Cyberpunk 2077 is a 2020 action role-playing game developed by the Polish studio CD Projekt Red and published by CD Projekt. Based on Mike Pondsmith's Cyberpunk tabletop game series, the plot is set in the fictional metropolis of Night City, California, within the dystopian Cyberpunk universe.
Cyberpunk is a tabletop role-playing game in the dystopian science fiction genre, written by Mike Pondsmith and first published by R. Talsorian Games in 1988. It is typically referred to by its second or fourth edition names, Cyberpunk 2020 and Cyberpunk Red, in order to distinguish it from the cyberpunk genre after which it is named.
Cyberpunk 2077: Phantom Liberty (Polish: Cyberpunk 2077: Widmo WolnoĆci) is a 2023 expansion pack for the 2020 video game Cyberpunk 2077 developed by CD Projekt RED. The expansion introduces a new district to the game's open world , as well as a new quest line .
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Balatro is a 2024 poker-themed roguelike deck-building game developed by LocalThunk and published by Playstack. It was released on Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on February 20, 2024, with a port to macOS on March 1.
[16] [44] [45] On October 18, 2012, the game's name and settings were revealed to be Cyberpunk 2077. [46] [47] Immediately afterwards, Brian Crecente was able to confirm with the game's creators that Pondsmith was also working on a new edition of Cyberpunk pen and paper RPG game that would evolve the genre.
Trauma Team was created by Dark Horse Comics in partnership with CD Projekt Red, [3] sharing the same setting as CD Projekt's video game, Cyberpunk 2077. [4] [5] Writing was led by Cullen Bunn (who had previously written for Harrow County, Uncanny X-Men, and X-Men Blue), [3] [6] with illustrations by Miguel Valderrama (who had previously worked on Giants with his brother, Carlos), [3] [7 ...
Interlock was a game system by R. Talsorian Games based on a simple system of adding a bonus to a roll on a 10-sided die. [1]: 208 Mekton II (1987) – the third edition of R. Talsorian's mecha game – was the first game to use the full-fledged Interlock system, and featured point-based characters with a character background system adapted from the original Mekton, though in a more complex ...