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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  4. Resident Evil Outbreak: File 2 - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_Outbreak:_File_2

    Resident Evil Outbreak: File #2 [a] is a survival horror video game developed and published by Capcom with online playability for the PlayStation 2.It is the sequel to Resident Evil Outbreak, and the final installment of the spin-off series.