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This game was designed for the ZX Spectrum in 1992 [12] and was ported to the Atari ST the same year. The game is aimed to teach children how to count objects and add them together aided by Shades the dog. There are six activities: Sets 1 - player counts the objects on the screen.
In the original edition, there was no multiplication table presented. Instead, students were instructed to color-code multiples of numbers on a 100s chart and evaluate these charts to find common multiples and patterns. There is no formal presentation of decimal addition. Students are instructed to begin by using colored pencils on 10,000 grid ...
Mathletics was established as a Personal Learning Environment (PLE) application in 2005 by 3P Learning, catering for Australian schools. The website is structured to facilitate an engagement with students from K-12 educational level, and offers various visual resources in their interactive and online Web 2.0 appropriation of the Australian Curriculum.
In this diagram of a public goods game, three players choose to contribute their full $20 while the fourth player chooses to contribute $0. The $60 is multiplied by a factor of 1.2 and the resulting $72 is distributed equally among the four players. The public goods game is a standard of experimental economics.
so 3 × 17 = 30 + 21 = 51. This is the "grid" or "boxes" structure which gives the multiplication method its name. Faced with a slightly larger multiplication, such as 34 × 13, pupils may initially be encouraged to also break this into tens. So, expanding 34 as 10 + 10 + 10 + 4 and 13 as 10 + 3, the product 34 × 13 might be represented:
Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.