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  2. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).

  3. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Because speed is constant, the velocity vectors on the right sweep out a circle as time advances. For a swept angle dθ = ω dt the change in v is a vector at right angles to v and of magnitude v dθ , which in turn means that the magnitude of the acceleration is given by a c = v d θ d t = v ω = v 2 r {\displaystyle a_{c}=v{\frac {d\theta ...

  4. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  6. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Segment four's time period (constant velocity) varies with distance between the two positions. If this distance is so small that omitting segment four would not suffice, then segments two and six (constant acceleration) could be equally reduced, and the constant velocity limit would not be reached.

  7. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's laws are often stated in terms of point or particle masses, that is, bodies whose volume is negligible. This is a reasonable approximation for real bodies when the motion of internal parts can be neglected, and when the separation between bodies is much larger than the size of each.

  8. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval.

  9. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Then, the velocity of object A relative to object B is defined as the difference of the two velocity vectors: = Similarly, the relative velocity of object B moving with velocity w, relative to object A moving with velocity v is: = Usually, the inertial frame chosen is that in which the latter of the two mentioned objects is in rest.