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  2. Tarrasch rule - Wikipedia

    en.wikipedia.org/wiki/Tarrasch_rule

    Siegbert Tarrasch. The Tarrasch rule is a general principle that applies in the majority of chess middlegames and endgames. Siegbert Tarrasch (1862–1934) stated the "rule" that rooks should be placed behind passed pawns – either the player's or the opponent's.

  3. Nine dots puzzle - Wikipedia

    en.wikipedia.org/wiki/Nine_dots_puzzle

    The "nine dots" puzzle. The puzzle asks to link all nine dots using four straight lines or fewer, without lifting the pen. The nine dots puzzle is a mathematical puzzle whose task is to connect nine squarely arranged points with a pen by four (or fewer) straight lines without lifting the pen or retracing any lines.

  4. Three points for a win - Wikipedia

    en.wikipedia.org/wiki/Three_points_for_a_win

    W3 5-4-3-2 would be W2 4-3-3-2. Exactly as the W3 7-4-3-1 case above, looking at the middle two teams, W3 2nd (1 win, 1 loss & 1 draw) rank above W3 3rd (3 draws and therefore had a goal difference = 0). Under W2 these two teams are equal on 3 points and their rank is based on goal difference and other ranking criteria.

  5. Relation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Relation_(mathematics)

    As an example, "is less than" is a relation on the set of natural numbers; it holds, for instance, between the values 1 and 3 (denoted as 1 < 3), and likewise between 3 and 4 (denoted as 3 < 4), but not between the values 3 and 1 nor between 4 and 4, that is, 3 < 1 and 4 < 4 both evaluate to false.

  6. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    The 5×5 board was weakly solved for all opening moves in 2002. [32] The 7×7 board was weakly solved in 2015. [33] Humans usually play on a 19×19 board, which is over 145 orders of magnitude more complex than 7×7. [34] Hex A strategy-stealing argument (as used by John Nash) shows that all square board sizes cannot be lost by the first player ...

  7. Bertrand's box paradox - Wikipedia

    en.wikipedia.org/wiki/Bertrand's_box_paradox

    Bertrand's box paradox: the three equally probable outcomes after the first gold coin draw. The probability of drawing another gold coin from the same box is 0 in (a), and 1 in (b) and (c). Thus, the overall probability of drawing a gold coin in the second draw is ⁠ 0 / 3 ⁠ + ⁠ 1 / 3 ⁠ + ⁠ 1 / 3 ⁠ = ⁠ 2 / 3 ⁠.

  8. Threefold repetition - Wikipedia

    en.wikipedia.org/wiki/Threefold_repetition

    In Tim Harding's MegaCorr database (a collection of correspondence chess games), the notes to a game between the cities of Pest and Paris played between 1842 and 1845 state that a sixfold repetition was necessary to claim a draw. The game went: 1.e4 e5 2.Nf3 Nf6 3.Nxe5 d6 4.Nf3 Nxe4 5.d4 d5 6.Bd3 Bd6 7.0-0 0-0 8.c4 Be6 9.Qc2 f5 10.Qb3 dxc4 11 ...

  9. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    For a score of n (for example, if 3 choices match three of the 6 balls drawn, then n = 3), () describes the odds of selecting n winning numbers from the 6 winning numbers. This means that there are 6 - n losing numbers, which are chosen from the 43 losing numbers in ( 43 6 − n ) {\displaystyle {43 \choose 6-n}} ways.