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BUNDLAR: No-code augmented reality platform for creating, managing and publishing augmented reality. echo3D: 2018 AR content management systems 3D asset management platform for managing, updating, and streaming 3D/AR/VR content in real-time Effect House: 2022 [4] AR development toolkits TikTok's AR filter creation tool released from Beta in ...
Augment is an augmented reality SaaS platform that allows users to visualize their products in 3D in real environment and in real-time through tablets or smartphones. The software can be used for retail, e-commerce, architecture, and other purposes.
Augmented reality (AR) is an ... an interactive AR gaming platform that utilizes smart glasses for game data; ... will produce the socially-best outcome. ...
In this article we will take a look at the 10 best augmented reality stocks to buy now. You can skip our detailed analysis of these companies and go directly to the 5 Best Augmented Reality Stocks ...
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium.
zSpace, Inc. is an American technology firm based in San Jose, California that combines elements of virtual and augmented reality in a computer. zSpace mostly provides AR/VR technology to the education market. [1] It allows teachers and learners to interact with simulated objects in virtual environments. [2] [3] [4]
WebAR, previously known as the Augmented Web, is a web technology that allows for augmented reality functionality within a web browser. It is a combination of HTML, Web Audio, WebGL, and WebRTC. [1] From 2020s more known as web-based Augmented Reality or WebAR, which is about the use of augmented reality elements in browsers.
Aurasma, later known as HP Reveal, was an augmented reality platform launched by HP Autonomy on May 5, 2011. Available as both a software development kit (SDK) and an application for Android and iOS, it leveraged mobile device cameras to overlay digital content—such as animations, videos, 3D models, or web pages—onto the physical world.