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  2. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  3. LifeWiki - Wikipedia

    en.wikipedia.org/wiki/LifeWiki

    LifeWiki's homepage. LifeWiki is a wiki dedicated to Conway's Game of Life. [1] [2] It hosts over 2000 articles on the subject [3] and a large collection of Life patterns stored in a format based on run-length encoding [4] that it uses to interoperate with other Life software such as Golly.

  4. Golly (program) - Wikipedia

    en.wikipedia.org/wiki/Golly_(program)

    It includes a hashlife algorithm that can simulate the behavior of very large structured or repetitive patterns such as Paul Rendell's Life universal Turing machine, [4] and that is fast enough to simulate some patterns for 2 32 or more time units. [5] It also includes a large library of predefined patterns in Conway's Game of Life and other ...

  5. John Horton Conway - Wikipedia

    en.wikipedia.org/wiki/John_Horton_Conway

    Conway came to dislike how discussions of him heavily focused on his Game of Life, feeling that it overshadowed deeper and more important things he had done, although he remained proud of his work on it. [26] The game helped to launch a new branch of mathematics, the field of cellular automata. [27] The Game of Life is known to be Turing complete.

  6. Speed of light (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Speed_of_light_(cellular...

    In Conway's Game of Life (and related cellular automata), the speed of light is a propagation rate across the grid of exactly one step (either horizontally, vertically or diagonally) per generation. In a single generation, a cell can only influence its nearest neighbours , and so the speed of light (by analogy with the speed of light in physics ...

  7. Enjoy classic board games such as Chess, Checkers, Mahjong and more. No download needed, play free card games right now! Browse and play any of the 40+ online card games for free against the AI or ...

  8. Seeds (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Seeds_(cellular_automaton)

    Seeds is a cellular automaton in the same family as the Game of Life, initially investigated by Brian Silverman [1] [2] and named by Mirek Wójtowicz. [1] [3] It consists of an infinite two-dimensional grid of cells, each of which may be in one of two states: on or off. Each cell is considered to have eight neighbors (Moore neighborhood), as in ...

  9. Here’s what happened when neural networks took on the Game of ...

    www.aol.com/happened-neural-networks-took-game...

    Artificial neural networks vs the Game of Life. There are a few reasons the Game of Life is an interesting experiment for neural networks. “We already know a solution,” Jacob Springer, a ...