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  2. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  3. Ken Silverman - Wikipedia

    en.wikipedia.org/wiki/Ken_Silverman

    The Build engine is a first-person shooter engine created by Ken Silverman for 3D Realms from 1993 to 1996. The engine was used in a number of popular games of the era, and its source code was released on June 20, 2000. [3] Shortly after the Duke Nukem 3D source code was released in 2003, Silverman added the Polymost renderer to the Build engine.

  4. Ken's Labyrinth - Wikipedia

    en.wikipedia.org/wiki/Ken's_Labyrinth

    Ken's Labyrinth is a first-person shooter for MS-DOS published in 1993 by Epic MegaGames. It was programmed by Ken Silverman, who later designed the Build engine used for rendering in 3D Realms's Duke Nukem 3D (1996). Ken's Labyrinth consists of three episodes, the first of which was released as shareware. An earlier version was self-published ...

  5. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Engine Developer, Publisher Release date Linux OS X Windows other License Notes Aleph One: Bungie (originally) 2000-01-17 Yes: Yes: Yes: Mac OS, BSDs: GPL-3.0-or-later: Aleph One is an open-source project based on the Marathon 2: Durandal code, which was released to the public by Bungie. Build engine: Ken Silverman/3D Realms: 2000-06-20 Yes ...

  6. Blood (video game) - Wikipedia

    en.wikipedia.org/wiki/Blood_(video_game)

    Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman’s Build engine.The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in North America, [2] and June 20 in Europe.

  7. Ion Fury - Wikipedia

    en.wikipedia.org/wiki/Ion_Fury

    Ion Fury runs on a modified version of Ken Silverman's Build engine and is the first original commercial game to utilize the engine in 20 years, the previous being World War II GI. An expansion, Ion Fury: Aftershock, was released in October 2023.

  8. Category:Build (game engine) games - Wikipedia

    en.wikipedia.org/wiki/Category:Build_(game...

    Also included is its predecessor Ken's Labyrinth. Pages in category "Build (game engine) games" The following 16 pages are in this category, out of 16 total.

  9. Shadow Warrior (1997 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadow_Warrior_(1997_video...

    Shadow Warrior is a first-person shooter similar to Duke Nukem 3D and using the same Build engine. Players navigate the protagonist, Lo Wang, through three-dimensional environments or "levels". Throughout levels are enemies that attack Lo Wang, which can be killed by the player using weapons such as a katana.