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  2. Integer factorization - Wikipedia

    en.wikipedia.org/wiki/Integer_factorization

    In mathematics, integer factorization is the decomposition of a positive integer into a product of integers. Every positive integer greater than 1 is either the product of two or more integer factors greater than 1, in which case it is a composite number, or it is not, in which case it is a prime number.

  3. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.

  4. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    If a positional numeral system is used, a natural way of multiplying numbers is taught in schools as long multiplication, sometimes called grade-school multiplication, sometimes called the Standard Algorithm: multiply the multiplicand by each digit of the multiplier and then add up all the properly shifted results.

  6. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).

  7. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    The 1620 was a decimal-digit machine which used discrete transistors, yet it had hardware (that used lookup tables) to perform integer arithmetic on digit strings of a length that could be from two to whatever memory was available. For floating-point arithmetic, the mantissa was restricted to a hundred digits or fewer, and the exponent was ...

  8. Divisibility rule - Wikipedia

    en.wikipedia.org/wiki/Divisibility_rule

    Another method is multiplication by 3. A number of the form 10x + y has the same remainder when divided by 7 as 3x + y. One must multiply the leftmost digit of the original number by 3, add the next digit, take the remainder when divided by 7, and continue from the beginning: multiply by 3, add the next digit, etc.

  9. Euclidean algorithm - Wikipedia

    en.wikipedia.org/wiki/Euclidean_algorithm

    For example, since 1386 can be factored into 2 × 3 × 3 × 7 × 11, and 3213 can be factored into 3 × 3 × 3 × 7 × 17, the GCD of 1386 and 3213 equals 63 = 3 × 3 × 7, the product of their shared prime factors (with 3 repeated since 3 × 3 divides both). If two numbers have no common prime factors, their GCD is 1 (obtained here as an ...