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Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
For C++ developers, C++/WinRT is the officially supported, modern C++ language projection. As of version 10.0.17134.0 (Windows 10, version 1803), the Microsoft Windows SDK contains a header-file-based standard C++ library for consuming first-party Windows APIs (that is, Windows Runtime APIs in Windows namespaces). [ 4 ]
Edison Design Group: provides production-quality front end compilers for C, C++, and Java (a number of the compilers listed on this page use front end source code from Edison Design Group [111]). Additionally, Edison Design Group makes their proprietary software available for research uses.
In 2005, Mingw-w64 was created by OneVision Software under cleanroom software engineering principles, since the original MinGW project was not prompt on updating its code base, including the inclusion of several key new APIs and also much needed 64-bit support.
Freely redistributable software (FRS) is software that anyone is free to redistribute. The term has been used to mean two types of free to redistribute software, distinguished by the legal modifiability and limitations on purpose of use of the software. FRS which can be legally modified and used for any purpose is the same as free software.
C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard. [8]
Intel oneAPI DPC++/C++ Compiler is available for Windows and Linux and supports compiling C, C++, SYCL, and Data Parallel C++ (DPC++) source, targeting Intel IA-32, Intel 64 (aka x86-64), Core, Xeon, and Xeon Scalable processors, as well as GPUs including Intel Processor Graphics Gen9 and above, Intel X e architecture, and Intel Programmable Acceleration Card with Intel Arria 10 GX FPGA. [5]
The C++ Standard Library underwent ISO standardization as part of the C++ ISO Standardization effort in the 1990s. Since 2011, it has been expanded and updated every three years [8] with each revision of the C++ standard. Since C++23, the C++ Standard Library can be imported using modules, which were introduced in C++20.