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  2. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    The list of Super NES enhancement chips demonstrates Nintendo hardware designers' plan to easily expand the Super Nintendo Entertainment System with special coprocessors. This standardized selection of chips was available to licensed developers, to increase system performance and features for each game cartridge.

  3. Super FX - Wikipedia

    en.wikipedia.org/wiki/Super_FX

    While in development, the Super FX chip was codenamed "Super Mario FX" [3] and "MARIO". "MARIO", a backronym for "Mathematical, Argonaut, Rotation, & Input/Output", is printed on the face of the final production chip. [4] The chip's name would lead to an urban legend that "Super Mario FX" was a video game in development for the SNES. [5]

  4. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    SNES Multitap - multi-tap device allowing up to four players (Hudson Soft) TeeV Golf - golf club (for use with various joypad-controlled golf games) (Sports Sciences Inc.) Twin Tap - two push-buttons (for use with the Japanese Shijou Saikyou no Quiz Ou Ketteisen Super quiz game) (Partyroom21)

  5. Snes9x - Wikipedia

    en.wikipedia.org/wiki/Snes9x

    Snes9x was among the first to emulate most SNES enhancement chips at some level. [citation needed] In version 1.53, it added support for Cg shaders. [5] Version 1.55 added support for the MSU1 enhancement chip [6] found on the SD2SNES [7] The emulator PocketSNES for Pocket PCs is based on Snes9X. [8]

  6. Ricoh 5A22 - Wikipedia

    en.wikipedia.org/wiki/Ricoh_5A22

    The Ricoh 5A22 is an 8/16-bit microprocessor produced by Ricoh for the Super Nintendo Entertainment System (SNES) video game console. It is based on the 8/16-bit WDC 65C816, which was developed between 1982 and 1984 for the Apple IIGS personal computer. It has 92 instructions, an 8-bit data bus, a 16-bit accumulator, and a 24-bit address bus.

  7. Super Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be more competitive into the next generation. The Super NES received largely positive reviews and was a global success, becoming the best-selling console of the 16-bit era after launching relatively late and facing intense ...

  8. Category : Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/Category:Super_Nintendo...

    Pages in category "Super Nintendo Entertainment System accessories" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes .

  9. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    The chip also contains support for three extra sound channels (two square waves of eight duty cycles each, which can be configured to play PCM samples using 100% duty cycle, and one sawtooth wave). It is used in Akumajō Densetsu , the Japanese version of Castlevania III: Dracula's Curse , while the Western version uses the MMC5 from Nintendo.