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A paintball marker is the primary piece of equipment used in paintball to tag an opposing player. An expanding gas (usually carbon dioxide or high-pressure air) forces a paintball through the barrel at a muzzle velocity of approximately 90 m/s (300 ft/s).
In 1990, Smart Parts produced their first in-house marker. Called the Boss, the Smart Parts pump marker featured a spiral ported barrel and a 'shoebox' style body (which would be mirrored in their first electronic gun design); The Boss was targeted at high-end woodsball tournament players but was not well-received, being considered to be too heavy and too large (when compared to offerings such ...
New to the paintball pistol market, Tippmann released the TPX in 2009. This paintball marker uses an air system that allows for 12 gram CO 2 cartridges to be placed underneath the barrel. This was meant to eliminate bulk in the grip of the marker caused by placing the CO 2 cartridge in the magazines. [ 1 ]
The muzzle velocity of paintball markers is approximately 90 m/s (300 ft/s); most paintball fields restrict speed to 280–300 ft/s, [3] and small indoor fields may further restrict it down to 250 ft/s. [4] While greater muzzle velocity is possible, it has been ruled unsafe for use on most commercial paintball fields. [5]
Tippmann is an American manufacturer of paintball markers and paintball equipment, including military simulation kits.Tippmann Industrial Products, a related company manufactures manual and pneumatic heavy-duty sewing machines primarily used for leather, other leather-related equipment, and some industrial products.
Velocity - Though most paintball markers are capable of firing at muzzle velocities of around 300 feet per second (fps), the players' paintball marker is generally limited to a muzzle velocity of 280 fps for safety reasons.
If set too high, the pressure against the back of the valve will work against the hammer opening the valve to fire the paintball and again reduce velocity. Either way, the consistency of shots and the gas efficiency of the marker are reduced, and a common complaint among inexperienced Autococker users is that they do not get many shots from a ...
A tank's markers should be semi-automatic. One trigger pull: one paintball. The number of paintball markers mounted on tanks may or may not be limited, but the muzzle velocity of the markers themselves are limited for reasons of safety (use of excessively high rates of fire may also be considered unsportsmanlike conduct).