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Since ActionScript 3 was a complete rewrite of ActionScript 2, the data types and their inheritances have changed. ActionScript 2 top level data types. String: A list of characters such as "Hello World" Number: Any Numeric value; Boolean: A simple binary storage that can only be "true" or "false".
Upload file; Special pages; Permanent link; ... ActionScript#ActionScript 3.0; ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; ...
XML is supported as a native type. Each type is denoted by a single byte preceding the actual data. The values of that byte are as below (for AMF0): Number - 0x00 (Encoded as IEEE 64-bit double-precision floating point number) Boolean - 0x01 (Encoded as a single byte of value 0x00 or 0x01) String - 0x02 (16-bit integer string length with UTF-8 ...
AS3 or AS-3 may refer to: ActionScript 3.0, ECMAScript AS3 (networking) , Applicability Statement 3, a specification standard by which applications communicate for Electronic Data Interchange
Flash Player 9 contains two virtual machines, AVM1 for code writting in ActionScript 1.0/2.0 and AVM2 for content written in ActionScript 3.0. ActionScript 3.0 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development.
If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.
Macro languages transform one source code file into another. A "macro" is essentially a short piece of text that expands into a longer one (not to be confused with hygienic macros), possibly with parameter substitution. They are often used to preprocess source code. Preprocessors can also supply facilities like file inclusion.
Nested functions can be used for unstructured control flow, by using the return statement for general unstructured control flow.This can be used for finer-grained control than is possible with other built-in features of the language – for example, it can allow early termination of a for loop if break is not available, or early termination of a nested for loop if a multi-level break or ...