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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library [2] [3] Build engine: C: 1995 Yes 2.5D Windows, Linux, macOS, DOS: Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage: Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android

  3. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video ...

  4. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Cocos2D - 2D physics engine. Euphoria - 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis. FaceFX - realistic facial animation engine created by OC3 Entertainment. Havok - 3D physics engine.

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  6. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  7. Mugen (game engine) - Wikipedia

    en.wikipedia.org/wiki/Mugen_(game_engine)

    Mugen (stylized as M.U.G.E.N) is a freeware 2D fighting game engine designed by Elecbyte. [1] Content is created by the community, and thousands of fighters, both original and from popular fiction, have been created. It is written in C and originally used the Allegro library. The latest versions of the engine use the SDL library.

  8. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript.

  9. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Within 2D games, Unity allows importation of sprites and an advanced 2D world renderer. For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, [57] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient ...