Search results
Results From The WOW.Com Content Network
Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.
In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...
The Orange Box is a video game compilation containing five games developed and published by Valve.Two of the games included, Half-Life 2 and its first stand-alone expansion, Episode One; had previously been released in 2004 and 2006 as separate products.
On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27] In 2013, Valve ported Half-Life 2 to Linux [28] and released a free update adding support for the Oculus Rift virtual reality headset. [29] An NVIDIA Shield Tablet-exclusive port for Android was released on May 12, 2014. [30]
Works based on Half-Life (series) (1 C, 5 P) Pages in category "Half-Life (series)" The following 9 pages are in this category, out of 9 total.
Depiction of the Combine's Civil Protection. Certain elements of the Combine's appearance, such as that of the Advisors, are inspired by the works of Frank Herbert. [1] The towering Striders seen throughout Half-Life 2 and its subsequent episodes are based directly on the Martian tripods of the H. G. Wells novel The War of the Worlds, where Martians invade Victorian England, using the tripods ...
Barney Calhoun is the player character in Half-Life: Blue Shift and a major character in Half-Life 2 as well as Half-Life 2: Episode One. Michael Shapiro provided Barney's voice in the games of the Half-Life series. Scott Lynch, Valve's chief operating officer, lent his face to the game for use in-game as Barney in Half-Life 2.
As developing Half-Life 2 and the original Source engine simultaneously had created problems, Valve delayed development of a new Half-Life until Source 2 was complete. [28] In 2017, the Half-Life writer, Marc Laidlaw, released a short story that journalists speculated was a summary of the Episode Three plot. [26]