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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: C++: Yes 2D

  3. Game Genie - Wikipedia

    en.wikipedia.org/wiki/Game_Genie

    The Game Genie's shape made it difficult to insert into a New-Style NES without applying excessive force. Galoob addressed this problem by creating an adapter which was offered to Game Genie owners for free. [8] There also exists a version of the Game Genie for the Family Computer, distributed by Realtec and sold in areas where Famiclones were ...

  4. Genie Engine - Wikipedia

    en.wikipedia.org/wiki/Genie_Engine

    Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...

  5. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  6. Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. - Wikipedia

    en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v...

    When Lewis Galoob's son first encountered the device, he became fascinated by the Game Genie's ability to make Mario jump higher. [5] Galoob agreed to distribute the Game Genie in North America, and Codemasters acquired every NES game available, so that they could discover and document the various "codes" that would alter the game's output. [4]

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...