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INSANE is a proprietary INteractive Streaming ANimation Engine developed at LucasArts, primarily by programmer/game designer Vincent Lee.Using custom video compression technology, it greatly compresses moving images so that high quality full-screen videos can be displayed even in hi-res graphics modes on the PC.
Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. [1] However, video games using isometric projection—especially computer role-playing games—have seen a resurgence in recent years within the indie gaming scene. [1 ...
Like the original Insane, Insane 2 is a racing game where players drive on terrain, vying to be the first to complete objectives. The races are set in fictional locations on four continents of Eurasia, North America, Africa, and Antarctica, [2] and the maps permit a considerable amount of open world exploration and are wrapped around so that vehicles exiting one side of the map reappear on the ...
Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system and earned it a place as a classic and a genre maker in gaming history. [3] The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite".
Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...
Insane (stylized as 1NSANE) is an off-road racing game by Invictus and distributed by Codemasters. While in development, it had been provisionally titled Off The Road. [citation needed] It is the spiritual successor to the tech-demo Terep 2 by lead programmer Dénes Nagymáthé. [2] A sequel, Insane 2, was released on 24 January 2012. [3]
FreeSpace 2 is a 1999 space combat simulation computer game developed by Volition as the sequel to Descent: FreeSpace – The Great War.It was completed ahead of schedule in less than a year, and released to very positive reviews, but the game became a commercial failure, and was described by certain critics as one of 1999's most unfairly overlooked titles.
[32] He also scored the Xbox version an 8.4 out of 10, calling it "The best of the three, combining sharp graphics similar to those found in the PC version with the superior console-style control found in the PlayStation 2 version." [33] GameSpot later named The Thing the second-best Xbox game of September 2002. [44]