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  2. Virtual image - Wikipedia

    en.wikipedia.org/wiki/Virtual_image

    In contrast, a real image can be projected on the screen as it is formed by rays that converge on a real location. A real image can be projected onto a diffusely reflecting screen so people can see the image (the image on the screen plays as an object to be imaged by human eyes). [2] A plane mirror forms a virtual image positioned behind the ...

  3. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  4. Real image - Wikipedia

    en.wikipedia.org/wiki/Real_image

    In optics, an image is defined as the collection of focus points of light rays coming from an object. A real image is the collection of focus points actually made by converging/diverging rays, while a virtual image is the collection of focus points made by extensions of diverging or converging rays. In other words, a real image is an image ...

  5. Virtual retinal display - Wikipedia

    en.wikipedia.org/wiki/Virtual_retinal_display

    Virtual retinal display. A diagram showing the workings of the virtual retinal display. A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), is a display technology that draws a raster display (like a television) directly onto the retina of the eye.

  6. Viewport - Wikipedia

    en.wikipedia.org/wiki/Viewport

    In 3D computer graphics, the viewport refers to the 2D rectangle used to project the 3D scene to the position of a virtual camera. A viewport is a region of the screen used to display a portion of the total image to be shown. [4] In virtual desktops, the viewport is the visible portion of a 2D area which is larger than the visualization device.

  7. On-set virtual production - Wikipedia

    en.wikipedia.org/wiki/On-set_virtual_production

    On-set virtual production. On-set virtual production (OSVP) [a] is an entertainment technology for television and film production in which LED panels are used as a backdrop for a set, on which video or computer-generated imagery can be displayed in real-time. The use of OSVP became widespread after its use in the first season of The Mandalorian ...

  8. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy creates the impression of three-dimensional depth from a pair of two-dimensional images. [5] Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as it strives to make sense of the raw information.

  9. Computer vision - Wikipedia

    en.wikipedia.org/wiki/Computer_vision

    Computer vision tasks include methods for acquiring, processing, analyzing and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the forms of decisions. [1][2][3][4] Understanding in this context means the transformation of visual images (the ...