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  2. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems .

  3. Sound Ideas - Wikipedia

    en.wikipedia.org/wiki/Sound_Ideas

    Sound Ideas is a Canadian audio company and the archive of one of the largest commercially available sound effects libraries in the world. [2] [3] It has accumulated the sound effects, which it releases in collections by download or on CD and hard drive, through acquisition, exclusive arrangement with movie studios, [4] and in-house production.

  4. Sounddogs - Wikipedia

    en.wikipedia.org/wiki/Sounddogs

    Sounddogs.com, Inc. is a commercial online library of sound effects based in Marina Del Rey, California, with offices in Canada, Argentina, and Uruguay.It is the first and largest online sound effects and production music library on the internet launched in May 1997. [4]

  5. Stock sound effect - Wikipedia

    en.wikipedia.org/wiki/Stock_sound_effect

    As far back as Ancient Greece, sound effects have been used in entertainment productions. Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media. Sound effects were originally added to productions by creating the sounds needed in real-time.

  6. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.

  7. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    Rather, EAX can be seen as a library of sound effects written and compiled to be executed on a DSP instead of the CPU, often called "hardware-accelerated". The aim of EAX was to create more ambiance within video games by more accurately simulating a real-world audio environment.

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  9. SoundFont - Wikipedia

    en.wikipedia.org/wiki/SoundFont

    Any video game console that utilizes sequenced audio is often referred as having "the [console] soundfont", similar to the usage of Coke to refer to any soft drink. Additionally, it can also refer to a video game's audio data that specifically uses reusable digital samples. [citation needed]