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KDice is a browser-based multiplayer strategy game based on Taro Ito's Dice Wars. [1] KDice is programmed in Adobe Flash and AJAX by Ryan Dewsbury and was released in 2006. Gameplay in KDice is a simplified version of Risk with the primary goal of the game being to control every territory on the map.
A Farkle game in progress; a pair of three threes has been set aside, earning 300 points. Farkle, or Farkel, is a family dice game with varying rules. Alternate names and similar games include Dix Mille, Ten Thousand, Cosmic Wimpout, Chicago, Greed, Hot Dice, Volle Lotte, Squelch, Zilch, and Zonk.
Five of a Kind: Five dice with the same number. Score: Sum of those five dice. Full Straight: The combination . Score: 21 points (sum of all the dice) or 30 points in some variations. Castle (Villa): Two sets of three dice showing the same number. Score: Sum of all the dice. Tower: A set of four combined with a set of two. Score: Sum of all the ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 29 January 2025. 1957 map-based war board game Risk A game of Risk being played Publishers Hasbro Winning Moves Games USA Years active 1957–present Genres Strategy game Board game War game Players 2–6 Setup time 5–15 minutes Playing time 1–8 hours Chance Medium (5–6 dice, cards) Age range 10 ...
These rules relate to the 1938 version of Yacht. The object of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make these combinations. A game consists of twelve rounds. After each round the player chooses which scoring category is to be used for that round.
Cosmic Wimpout is a dice game produced by C3, Inc in 1976. [1] It is similar to 1000/5000/10000, Farkle, Greed, Hot Dice, [2] Squelch, [3] Zilch, [4] to name but a few. The game is played with five custom dice, and may use a combination score board and rolling surface, in the form of a piece of cloth or felt available in various colors and designs.
Each game comes with two decks of custom cards, three wooden dice, scorecards, and an instruction manual. Each die includes a mix of standard numbers and specialized characters. The characters account for “special rolls” and are shown as a car, a running deer, or a deer in headlights. [2] All three dice are used during the game. [1]
On a turn, player may roll the dice up to three times. After a roll, player may take one or more dice out of play to save their result and then roll the remaining dice. There are seven scoring combinations that the player may only achieve once. At the end of the turn, the player will score per the combo created.