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The Gateway AnyKey is a programmable computer keyboard that was sold exclusively [2] by Gateway 2000, Inc., as an option for some of their desktop computers.Introduced in the spring of 1991, [3] the keyboard was manufactured in at least five known versions and incarnations by Tucson, Arizona–based Maxi Switch, Inc., a subsidiary of the Lite-On Technology Corporation. [4]
Supports control MIDlet via on-screen (virtual) or real keyboard keys, touch screen and mouse gestures, mouse scroll wheel and keys (also allows remap keys' scancodes, see "Skin, screen and window size configuration" section below) Screencast recording as GIF animation; Record Store Manager (logs MIDlet's internal system calls to RMS API)
The software supports key remapping and rebinding, allowing for customization of controller settings for games that do not natively support PlayStation controllers. DS4Windows features both USB and Bluetooth connectivity and offers customizable profiles for gamepad settings.
Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
An example IOMMU is the graphics address remapping table (GART) used by AGP and PCI Express graphics cards on Intel Architecture and AMD computers. On the x86 architecture, prior to splitting the functionality of northbridge and southbridge between the CPU and Platform Controller Hub (PCH), I/O virtualization was not performed by the CPU but ...
The original Star Control game included a utility to test for key jamming and help the player to determine the best key mapping for their keyboard, since during gameplay it was common for each of the two players to be pressing three or four keys at the same time. Many computer games and console emulators use the control, alt, and shift keys by ...