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  2. Comparison of memory cards - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_memory_cards

    Sony PS Vita Memory Card 2012 64 GB Subcompact (15 mm × 12.5 mm × 1.6 mm [7]), compulsory DRM, up to 64 GB, proprietary (can be used on PS Vita only) P2 (storage media) Panasonic MicroP2: 2012 64 GB MicroP2 is a SDXC/SDHC card conforming to UHS-II (Ultra High Speed bus), and can be read by common SDHC/SDXC card readers. xD

  3. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    The Switch Lite is physically larger than previous Nintendo handhelds: its display is 0.62 inches (1.6 cm) larger and the unit measures 1.9 inches (4.8 cm) longer when compared to a New Nintendo 3DS XL, which itself was the large-sized model in the Nintendo 3DS line.

  4. Nintendo Game Card - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Game_Card

    Game cards for the Nintendo 3DS are from 1 to 8 gigabytes in size, [8] with 2 GB of game data at launch. [9] They look very similar to DS game cards, but are incompatible and have a small tab on one side to prevent them from being inserted into a DS, DS Lite, DSi or DSi XL/LL.

  5. Memory card - Wikipedia

    en.wikipedia.org/wiki/Memory_card

    In 2000 the SD card was announced. SD was envisioned as a single memory card format for several kinds of electronic devices, that could also function as an expansion slot for adding new capabilities for a device. [21] In 2001, SmartMedia alone captured 50% of the digital camera market and CF had captured the professional digital camera market.

  6. Memory Stick - Wikipedia

    en.wikipedia.org/wiki/Memory_Stick

    Lexar 256 MB Memory Stick Select with memory switch. In response to the storage limitations of the original Memory Stick, Sony introduced the Memory Stick Select at CES 2003 on January 9. [25] The Memory Stick Select contained two separate 128 MB partitions which the user could switch between using a physical switch on the card.

  7. List of Nintendo Switch games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_Switch_games

    Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. [2] The Switch has no regional lockout features, freely allowing games from any region to be played on any system, [ 3 ] with the exception of Chinese game cards released by ...