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Mystery House is an adventure game released by On-Line Systems in 1980. It was designed, written and illustrated by Roberta Williams, and programmed by Ken Williams for the Apple II. [1] Mystery House is the first graphical adventure game and the first game produced by On-Line Systems, the company which would evolve into Sierra On-Line. [2]
The Puzzle Adventure book series from Usborne Publishing Ltd was first created in 1984 with the release of Escape from Blood Castle. The first three volumes of the series were originally released as "Usborne Solve It Yourself". Each book contains a vividly illustrated story, with a plot-related puzzle to solve on each double page.
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. [1] The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres.
An escape room video game, also known as escape the room, room escape, or escape game, is a subgenre of point-and-click adventure game which requires a player to escape from imprisonment by exploiting their surroundings. The room usually consists of a locked door, objects to manipulate, and hidden clues or secret compartments.
Blue hand with gears: An item from your tool bag is needed here. Blue hand with tail: Item is in the correct spot. Click and see what happens. Green hand with eyeball: Click to investigate this ...
Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area. Ball Fighter; Collapse; Critter Crunch; Frozen Bubble; Luxor series; Magical Drop; Magnetica; Money Puzzle Exchanger; Puzzle League series; Poker Smash