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  2. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...

  3. Mordenkainen Presents: Monsters of the Multiverse - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen_Presents:...

    Both Polygon and SyFy Wire highlighted that Monsters of the Multiverse is an indication of the future design direction of Dungeons & Dragons. [5] [30] Charlie Hall, for Polygon, commented on the previous "edition wars" when Dungeons & Dragons "transitioned from 3rd edition, to 3.5, to 4th edition. Instead, it appears that Wizards will be taking ...

  4. Dragon (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Dragon_(Dungeons_&_Dragons)

    A brass dragon's lair is well-constructed and quite extensive, with many twisting corridors and dead ends to confuse and discourage hostile intruders along with bolt holes. The centerpiece of any brass dragon's lair is the Grand Conversation Hall, where it spends the majority of its time entertaining friends and visitors.

  5. Bahamut (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bahamut_(Dungeons_&_Dragons)

    Bahamut is revered by all good dragons, [27] but gold, silver, and brass dragons hold him in particularly high regard. The evil dragons do not revere him, but respect Bahamut for his power and wisdom. Bahamut only accepts good-aligned priests. They may be dragons, half-dragons, or other beings. They strive to constantly yet subtly act on behalf ...

  6. Volo's Guide to Monsters - Wikipedia

    en.wikipedia.org/wiki/Volo's_Guide_to_Monsters

    This errata included changes such as removing stat penalties for playable monster races and makes the changes to playable monster races seen in campaign specific settings (Eberron: Rising From The Last War and Explorer's Guide to Wildemount) canon for all of Dungeons & Dragons. [7] [8]

  7. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook".

  8. Draconomicon - Wikipedia

    en.wikipedia.org/wiki/Draconomicon

    There are various types of new dragons and dragon-related creatures, along with sample statistics blocks for dragons of all the chromatic and metallic varieties of all ages. [ 5 ] The Draconomicon for 3rd edition D&D was designed by Andy Collins , Skip Williams , and James Wyatt , and published in November 2003.

  9. Eberron - Wikipedia

    en.wikipedia.org/wiki/Eberron

    Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game.The game is set primarily on the continent of Khorvaire following a vast destructive war. . Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies ...