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  2. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    A stick figure animation made using Microsoft PowerPoint 2016. Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  3. Water slide - Wikipedia

    en.wikipedia.org/wiki/Water_slide

    Water slide at Toledo Beach, Michigan, 1911 Boy riding a water tube slide at The Colony Park in The Colony, Texas. A water slide (also referred to as a flume, water chute, or hydroslide) is a type of slide designed for warm-weather or indoor recreational use at swimming pools or water parks. Water slides differ in their riding method and ...

  4. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    In an incremental game, players perform simple actions – usually clicking a button or object – which rewards the player with currency. The player may spend the currency to purchase items or abilities that allow the player to earn the currency faster or automatically, without needing to perform the initial action.

  5. Point and click - Wikipedia

    en.wikipedia.org/wiki/Point_and_click

    Point and click are one of the actions of a computer user moving a pointer to a certain location on a screen (pointing) and then pressing a button on a mouse or other pointing device (click). An example of point and click is in hypermedia , where users click on hyperlinks to navigate from document to document.

  6. Media control symbols - Wikipedia

    en.wikipedia.org/wiki/Media_control_symbols

    Media controls on a multimedia keyboard. From top; left to right: skip backward, skip forward, stop, play/pause. Media control symbols are commonly found on both software and physical media players, remote controls, and multimedia keyboards.

  7. Mouse button - Wikipedia

    en.wikipedia.org/wiki/Mouse_button

    After a certain period, software perceives the button press not as a single click but as a separate action. This has two drawbacks: first, a slow user may press-and-hold inadvertently. Second, the user must wait for the software to detect the click as a press-and-hold, otherwise the system might interpret the button-depression as a single click.

  8. Double-click - Wikipedia

    en.wikipedia.org/wiki/Double-click

    A single click highlights the file's icon and another single click (on the filename, not the icon) makes the name of the file editable. A user who tries to execute this action may inadvertently open the file (a double-click) by clicking too quickly, while a user who tries to open the file may find it being renamed by clicking too slowly.

  9. Infinite loop - Wikipedia

    en.wikipedia.org/wiki/Infinite_loop

    In computer programming, an infinite loop (or endless loop) [1] [2] is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug.