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  2. Chebyshev linkage - Wikipedia

    en.wikipedia.org/wiki/Chebyshev_linkage

    The motion of the linkage can be constrained to an input angle that may be changed through velocities, forces, etc. The input angles can be either link L 2 with the horizontal or link L 4 with the horizontal. Regardless of the input angle, it is possible to compute the motion of two end-points for link L 3 that we will name A and B, and the ...

  3. SolidWorks - Wikipedia

    en.wikipedia.org/wiki/SolidWorks

    SolidWorks (stylized as SOLIDWORKS) is a brand within Dassault Systèmes that develops and markets software for solid modeling computer-aided design (CAD), computer-aided engineering (CAE), 3D CAD design, collaboration, analysis, and product data management. [2] The company introduced one of the first 3D CAD applications designed to run on a ...

  4. Cam (mechanism) - Wikipedia

    en.wikipedia.org/wiki/Cam_(mechanism)

    The cam can be seen as a device that converts rotational motion to reciprocating (or sometimes oscillating) motion. [clarification needed] [3] A common example is the camshaft of an automobile, which takes the rotary motion of the engine and converts it into the reciprocating motion necessary to operate the intake and exhaust valves of the cylinders.

  5. Six-bar linkage - Wikipedia

    en.wikipedia.org/wiki/Six-bar_linkage

    Watt's parallel motion generator consists of the four-bar linkage that has a coupler curve that traces an approximately straight line trajectory, combined with a parallelogram linkage that copies this straight line movement to a desired location. This configuration of six bars and seven joints has two four-bar loops.

  6. Peaucellier–Lipkin linkage - Wikipedia

    en.wikipedia.org/wiki/Peaucellier–Lipkin_linkage

    Animation for Peaucellier–Lipkin linkage: Dimensions: Cyan Links = a Green Links = b Yellow Links = c. The Peaucellier–Lipkin linkage (or Peaucellier–Lipkin cell, or Peaucellier–Lipkin inversor), invented in 1864, was the first true planar straight line mechanism – the first planar linkage capable of transforming rotary motion into perfect straight-line motion, and vice versa.

  7. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    Forward vs. inverse kinematics. In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain.