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  2. Waves Audio - Wikipedia

    en.wikipedia.org/wiki/Waves_Audio

    Waves has launched plug-ins in collaboration with Abbey Road Studios, such as the King's Microphones plug-in released in 2011, [17] the REDD Console plug-ins released in 2012, [18] the J37 tape saturation plug-in, the Abbey Road Reverb Plates plugin, the RS56 Passive EQ plug-in released in 2013, [19] [20] and the EMI TG12345 plug-in released in ...

  3. Clipping (audio) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(audio)

    Many electric guitar players intentionally overdrive their amplifiers (or insert a "fuzz box") to cause clipping in order to get a desired sound (see guitar distortion).. Some audiophiles believe that the clipping behavior of vacuum tubes with little or no negative feedback is superior to that of transistors, in that vacuum tubes clip more gradually than transistors (i.e. soft clipping, and ...

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC.

  5. Waveshaper - Wikipedia

    en.wikipedia.org/wiki/Waveshaper

    A waveshaper is an audio effect that changes an audio signal by mapping an input signal to the output signal by applying a fixed or variable mathematical function, called the shaping function or transfer function, to the input signal (the term shaping function is preferred to avoid confusion with the transfer function from systems theory). [3]

  6. Stokes's law of sound attenuation - Wikipedia

    en.wikipedia.org/wiki/Stokes's_law_of_sound...

    In acoustics, Stokes's law of sound attenuation is a formula for the attenuation of sound in a Newtonian fluid, such as water or air, due to the fluid's viscosity.It states that the amplitude of a plane wave decreases exponentially with distance traveled, at a rate α given by = where η is the dynamic viscosity coefficient of the fluid, ω is the sound's angular frequency, ρ is the fluid ...

  7. Clipping (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(signal_processing)

    Clipping can be detected by viewing the signal (on an oscilloscope, for example), and observing that the tops and bottoms of waves aren't smooth anymore. When working with images, some tools can highlight all pixels that are pure white, allowing the user to identify larger groups of white pixels and decide if too much clipping has occurred.

  8. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Ron Bigelow, "Using Blend Modes in Photoshop – Part I", a tutorial; The GIMP manual; Blend modes in Flash; Adobe Master transparency and blends pdf file; GIMP and Photoshop Blending Modes visually explained and compared, parts one, two, three, and four; JAVA demo on the image blending operator, an interactive JAVA-based image blending demo

  9. Sawtooth wave - Wikipedia

    en.wikipedia.org/wiki/Sawtooth_wave

    The sawtooth wave (or saw wave) is a kind of non-sinusoidal waveform. It is so named based on its resemblance to the teeth of a plain-toothed saw with a zero rake angle. A single sawtooth, or an intermittently triggered sawtooth, is called a ramp waveform. The convention is that a sawtooth wave ramps upward and then sharply drops.