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Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.
A tadpole person [1] [2] [3] or headfooter [4] [5] is a simplistic representation of a human being as a figure without a torso, with arms and legs attached to the head. Tadpole people appear in young children's drawings before they learn to draw torsos and move on to more realistic depictions such as stick figures .
Contour drawing – Chiaroscuro – using strong contrasts between light and dark to achieve a sense of volume in modeling three-dimensional objects such as the human body. Gesture Drawing - loose drawing or sketching with the wrists moving, to create a sense of naturalism of the line or shape, as opposed to geometric or mechanical drawing
Children are asked to draw a man, a woman, and themselves. No further instructions are given and the child is free to make the drawing in whichever way he/she would like. There is no right or wrong type of drawing, although the child must make a drawing of a whole person each time—i.e. head to feet, not just the face.
Draw My Life is an internet video genre in which the author narrates their life history, in the form of a fast-motion video of the author drawing illustrations, usually on a whiteboard, of key figures and events in their life.
Brumby was born in Melbourne and educated at the Glen Iris State School, Spring Road Central School, and Melbourne Boys' High School. [3] He studied at the University of Melbourne Conservatorium of Music, from which he graduated in 1957 with a diploma in education. [4]
Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.
Quick, Draw! is an online guessing game developed and published by Google LLC that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]