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software-defined radio and signal processing SDRangel: GPL: Windows, macOS, Linux: software-defined radio SDR# Freeware Windows software-defined radio receiver SDR++: GPL: Windows, macOS, Linux, Android: software-defined radio receiver WSJT: GPL: Windows, Unix, Unix-like: weak signal communication, modem for FT-8, FT-4, JT-65, and WSPR WSJT-Z ...
Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California.The company was founded in 1984 by husband-and-wife Bob and Jan Davidson, the latter of whom led the company as president until January 1997.
Download QR code; Print/export ... Commercial Proprietary software Trialware: Windows, Mac OS X, Linux: ... Digital Video S.p.a. Commercial proprietary software:
The PICkit 2 is open to the public, including its hardware schematic, firmware source code (in C language), and application programs (in C# language). End users and third parties can modify both the hardware and software. e.g. Linux version of PICkit 2 application software, DOS-style CMD support, etc.
Software testing can provide objective, independent information about the quality of software and the risk of its failure to a user or sponsor. [1] Software testing can determine the correctness of software for specific scenarios but cannot determine correctness for all scenarios. [2] [3] It cannot find all bugs.
Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed. It is an activity that can occur in software development and is comparable to prototyping as known from other fields, such as mechanical engineering or manufacturing .
Camtasia (/ k æ m ˈ t eɪ ʒ ə /; formerly Camtasia Studio [3] and Camtasia for Mac [4]) is a software suite, created and published by TechSmith, for creating and recording video tutorials and presentations via screencast (screen recording), or via a direct recording plug-in to Microsoft PowerPoint. Other multimedia recordings (microphone ...
Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.