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Animation showing the insertion of several elements into an AVL tree. It includes left, right, left-right and right-left rotations. Fig. 1: AVL tree with balance factors (green) In computer science, an AVL tree (named after inventors Adelson-Velsky and Landis) is a self-balancing binary search tree.
AVL trees and red–black trees are two examples of binary search trees that use the left rotation. A single left rotation is done in O(1) time but is often integrated within the node insertion and deletion of binary search trees. The rotations are done to keep the cost of other methods and tree height at a minimum.
AA tree; AVL tree; Binary search tree; Binary tree; Cartesian tree; Conc-tree list; Left-child right-sibling binary tree; Order statistic tree; Pagoda; Randomized binary search tree; Red–black tree; Rope; Scapegoat tree; Self-balancing binary search tree; Splay tree; T-tree; Tango tree; Threaded binary tree; Top tree; Treap; WAVL tree; Weight ...
It should not be confused with a finger tree nor a splay tree, although both can be used to implement finger search trees. Guibas et al. [1] introduced finger search trees, by building upon B-trees. The original version supports finger searches in O(log d) time, where d is the number of elements between the finger and the search target.
For infinite trees, simple algorithms often fail this. For example, given a binary tree of infinite depth, a depth-first search will go down one side (by convention the left side) of the tree, never visiting the rest, and indeed an in-order or post-order traversal will never visit any nodes, as it has not reached a leaf (and in fact never will ...
The weak AVL tree is defined by the weak AVL rule: Weak AVL rule: all rank differences are 1 or 2, and all leaf nodes have rank 0. Note that weak AVL tree generalizes the AVL tree by allowing for 2,2 type node. A simple proof shows that a weak AVL tree can be colored in a way that represents a red-black tree.
To turn a regular search tree into an order statistic tree, the nodes of the tree need to store one additional value, which is the size of the subtree rooted at that node (i.e., the number of nodes below it). All operations that modify the tree must adjust this information to preserve the invariant that size[x] = size[left[x]] + size[right[x]] + 1
Join follows the right spine of t 1 until a node c which is balanced with t 2. At this point a new node with left child c, root k and right child t 2 is created to replace c. The new node may invalidate the balancing invariant. This can be fixed with rotations. The following is the join algorithms on different balancing schemes. The join ...