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Noise figure (NF) and noise factor (F) are figures of merit that indicate degradation of the signal-to-noise ratio (SNR) that is caused by components in a signal chain.These figures of merit are used to evaluate the performance of an amplifier or a radio receiver, with lower values indicating better performance.
Graphic art software [1] is a subclass of application software used for graphic design, multimedia development, stylized image development, technical illustration, general image editing, or simply to access graphic files. Art software uses either raster graphics or vector graphics reading and editing methods to create, edit, and view art.
A long list of noise measures have been defined to measure noise in signal processing: in absolute terms, relative to some standard noise level, or relative to the desired signal level. They include: Dynamic range, often defined by inherent noise level; Signal-to-noise ratio (SNR), ratio of noise power to signal power
Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.
A number of vector graphics editors exist for various platforms. Potential users of these editors will make a comparison of vector graphics editors based on factors such as the availability for the user's platform, the software license, the feature set, the merits of the user interface (UI) and the focus of the program. Some programs are more ...
The noise floor limits the smallest measurement that can be taken with certainty since any measured amplitude can on average be no less than the noise floor. A common way to lower the noise floor in electronics systems is to cool the system to reduce thermal noise, when this is the major noise source. In special circumstances, the noise floor ...
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Re-rendering a game's graphics is not always possible, however; as was the case in 2012, when Beamdog remade BioWare's Baldur's Gate (1998). Beamdog were lacking the original developers' creative art assets (the original data was lost in a flood [5]) and opted for simple 2D graphics scaling with "smoothing", without re-rendering the game's ...