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Thorin is the leader of the Company of Dwarves who aim to reclaim the Lonely Mountain from Smaug the dragon. He is the son of Thráin II, grandson of Thrór, and becomes King of Durin's Folk during their exile from Erebor. Thorin's background is further elaborated in Appendix A of Tolkien's 1955 novel The Return of the King, and in Unfinished ...
The Lonely Mountain: Lair of Smaug the Dragon is a board game produced in 1985 by Iron Crown Enterprises, designed by Coleman Charlton, which features groups of adventurers, either Dwarves, Elves, Orcs or Men entering Smaug's Lair to capture his treasure before he awakens.
For example, the Dwarves of Moria and the Lonely Mountain use outer names taken from the language of the Men of the north where they lived. [T 16] In reality, Tolkien took the names of 12 of the 13 dwarves – excluding Balin – that he used in The Hobbit from the Old Norse Völuspá, long before the idea of Khuzdul arose.
The race of Dwarves prefers to live in mountains and caves, settling in places such as Erebor (the Lonely Mountain), the Iron Hills, the Blue Mountains, and Moria (Khazad-dûm) in the Misty Mountains. Aulë the Smith creates Dwarves; he invents the Dwarven language, known as Khuzdul. Dwarves mine and work precious metals throughout the ...
Bilbo and the Dwarves watch from the Lonely Mountain as the dragon Smaug sets Laketown ablaze. Bard breaks out of prison and kills Smaug with the black arrow . Smaug's falling body crushes the Master of Laketown and his cronies, who were escaping on a boat with the town's gold.
Smaug realizes that Lake-town must have helped Bilbo, and flies off in a rage to destroy the town. The Dwarves and Bilbo hear that Smaug has been killed in the attack. The Dwarves reclaim the Lonely Mountain, and horrify Bilbo by refusing to share the dragon's treasure with the lake-men or the wood-elves. Bilbo finds the Arkenstone of Thrain ...
It sounds like the plot of a Disney movie: a mountain lion named P-22, trapped from finding a mate by the Los Angeles freeway, becomes famous and inspires the construction of the world’s largest ...
In the fictional history of the world by J. R. R. Tolkien, Moria, also named Khazad-dûm, is an ancient subterranean complex in Middle-earth, comprising a vast labyrinthine network of tunnels, chambers, mines, and halls under the Misty Mountains, with doors on both the western and the eastern sides of the mountain range.