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GunZ: The Duel (Korean: 건즈 온라인), or simply GunZ, was an online third-person shooting game, [1] originally created by South Korean-based MAIET Entertainment and currently owned by MasangSoft. [2] [3] [4] It was free-to-play, with a microtransaction business model for purchasing premium in-game items
GunZ 2: The Second Duel is a multiplayer third-person shooter mixed with swordplay, similar to the first game GunZ: The Duel. The game emphasizes fast-paced gameplay and advanced free-movement mechanics such as dashing, wall-running and tumbling. The players can split into two teams, either GSF or NAU.
In January 2012, NHN Corporation sold 100% stake of ijji to Aeria Games [7] who began to host ijji's core games (GunZ, Soldier Front, and Alliance of Valiant Arms).By July, all ijji services were taken down and account transfers were open for users to transfer existing account data to Aeria Games.
This is an extensive list of small arms—including pistols, revolvers, submachine guns, shotguns, battle rifles, assault rifles, sniper rifles, machine guns, personal defense weapons, carbines, designated marksman rifles, multiple-barrel firearms, grenade launchers, underwater firearms, anti-tank rifles, anti-materiel rifle,Anti air cannon and any other variants.
MAIET Entertainment was a South Korean video game developer, best known for creating the third-person shooter game GunZ: The Duel in 2004. They also developed GunZ 2 in 2011 and adapted it into English in 2013.
Lastman Standing - This is a free and open game mode featuring a new map with chaotic game-play. The main objective is to survive until the end, becoming the last survivor. The map will lead to weapons (including melee weapons), gear and eventually vehicles. Also, one can find chests around the map which require a specific key to open.
The game includes interactive shooting ranges with timed objectives, [3] as well as additional features like gun quizzes and a weapon skin editor. World of Guns: Gun Disassembly is offered as a free-to-play title. To unlock the initially unavailable models, a player can either spend in-game credits earned through gameplay, or use microtransactions.
Gun is a 2005 Western-themed [5] [6] action-adventure video game developed by Neversoft and published by Activision for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Xbox 360 as a launch title.