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Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]
Learner characteristics and cognitive learning outcomes have been identified as the key factors in research on the implementation of games in educational settings. In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes.
A flurry of studies in the 1970s, often labelled the "good language learner studies", sought to identify the distinctive factors characteristic of successful learners. Although those studies are now widely regarded as simplistic, they did serve to identify a number of factors affecting language acquisition.
Educational psychology is the branch of psychology concerned with the scientific study of human learning.The study of learning processes, from both cognitive and behavioral perspectives, allows researchers to understand individual differences in intelligence, cognitive development, affect, motivation, self-regulation, and self-concept, as well as their role in learning.
Individual factors, such as language aptitude, age, strategy use, motivation, and personality, play a significant role in second-language acquisition. For example, the critical period hypothesis explores how age affects language learning ability, while motivation is often categorized into intrinsic and extrinsic types.
Although the theory is that the similarity of elements facilitates transfer, there is a challenge in identifying which specific elements had an effect on the learner at the time of learning. [4] Factors that can affect transfer include: [7] Context and degree of original learning: how well the learner acquired the knowledge.
Learning theory (education) – Theory that describes how students receive, process, and retain knowledge during learning Constructivism (philosophy of education) – Theory of knowledge; Radical behaviorism – Term pioneered by B.F. Skinner; Instructional design – Process for design and development of learning resources
He asserted that individual differences were key factors affecting L2 acquisition such that in understanding how the L2 learning process and outcomes work, it is important to consider the cultural contexts, which influence people's attitude and motivation in learning another culturally distinct language. [6]