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  2. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  3. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  4. Argument-dependent name lookup - Wikipedia

    en.wikipedia.org/wiki/Argument-dependent_name_lookup

    In the C++ Standard Library, several algorithms use unqualified calls to swap from within the std namespace. As a result, the generic std::swap function is used if nothing else is found, but if these algorithms are used with a third-party class, Foo, found in another namespace that also contains swap(Foo&, Foo&), that overload of swap will be used.

  5. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.

  6. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  7. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    But it comes with a performance penalty for string literals, as std::string usually allocates memory dynamically, and must copy the C-style string literal to it at run time. Before C++11, there was no literal for C++ strings (C++11 allows "this is a C++ string"s with the s at the end of the literal), so the normal constructor syntax was used ...

  8. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .

  9. Unordered associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Unordered_associative...

    To use custom objects in std::unordered_map, a custom hash function must be defined. This function takes a const reference to the custom type and returns a size_t #include <unordered_map> struct X { int i , j , k ;}; struct hash_X { size_t operator ()( const X & x ) const { return std :: hash < int > ()( x . i ) ^ std :: hash < int > ()( x . j ...