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Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.
The Azure Kinect is used in volumetric capture workflows through the use of software tools that can connect many Azure Kinects into one volumetric capture rig, allowing users to create interactive virtual reality experiences with human performances. [8] [9] The Azure Kinect was announced on February 24, 2019, in Barcelona at the MWC. [10]
Xbox will move the Game Pass Ultimate offering, which adds Xbox Live Gold and other features to the normal Game Pass subscription, from $14.99 per month to $16.99, or £12.99.
Computer software United States — [42] 13 December 12, 1995: Bruce Artwick Organization Programming United States — [43] 14 January 16, 1996: Vermeer Technologies: Software United States: 133,000,000 [44] 15 March 6, 1996: VGA-Animation Software Div [note 1] Software Germany — [45] 16 March 12, 1996: Colusa Software Software United States ...
TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.
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Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...