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A polymorphic engine (sometimes called mutation engine or mutating engine) is a software component that uses polymorphic code to alter the payload while preserving the same functionality. Polymorphic engines are used almost exclusively in malware , with the purpose of being harder for antivirus software to detect.
The first known polymorphic virus was written by Mark Washburn. The virus, called 1260, was written in 1990. A better-known polymorphic virus was created in 1992 by the hacker Dark Avenger as a means of avoiding pattern recognition from antivirus software. A common and very virulent polymorphic virus is the file infecter Virut.
Pages in category "Free software programmed in Python" The following 200 pages are in this category, out of approximately 313 total. This list may not reflect recent changes .
They are commonly used by hackers to insert other programs such as Trojan horses into otherwise harmless files, making them more difficult to detect. Malware builders (such as keyloggers or stealers) often include a binder by default. [1] A polymorphic packer is a file binder with a polymorphic engine.
Metamorphic code is used by some viruses when they are about to infect new files, and the result is that the next generation will never look like current generation. The mutated code will do exactly the same thing (under the interpretation used), but the child's binary representation will typically be completely different from the parent's.
There are three forms of program code for Parrot: Bytecode [14] is binary and is natively interpreted by Parrot. Bytecode is usually stored in files with the filename extension ".pbc". Parrot assembly language (PASM) is the low level language that compiles down to bytecode. PASM code is usually stored in files with the filename extension ".pasm".
A software engine is a core component of a complex software system. The word "engine" is a metaphor of a car's engine. Thus a software engine is a complex subsystem. There is no formal guideline for what should be called an engine, but the term has become widespread in the software industry. [1] [2] [3]
Panda3D is free, open-source software under the revised BSD license. Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper-generator to expose the complete functionality of the engine in a Python interface. This approach gives a developer the advantages of Python ...