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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    The minifigures have limbs and accessories that are interchangeable. The sets included a code that was used to redeem virtual items, as well as blind boxes that contained random minifigures. [172] [173] In 2019, Jazwares released a new line of toys, branded as the "Roblox Desktop" series. [174]

  3. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    [156] [157] Items known as "fruits" grant the player various advantages and disadvantages in battles against powerful enemies and bosses. [158] The game has been described by VG247 to be "one of the most content-packed games on Roblox", [70] and the game itself has been played over 31 billion times as of March 2024. [‡ 15] [non-primary source ...

  4. Adopt Me! - Wikipedia

    en.wikipedia.org/wiki/Adopt_Me!

    Some pets can only be purchased with Roblox ' s virtual currency, Robux. [8] Pets are grouped into five classes based on rarity and cost: common, uncommon, rare, ultra-rare, and legendary. [9] Once hatched, pets grow from their starting status as newborns, growing up into juniors, pre-teens, teens, post-teens, and eventually becoming full-grown.

  5. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.

  6. What is Roblox and why won't my kids stop talking about ... - AOL

    www.aol.com/lifestyle/roblox-why-wont-kids-stop...

    Whether your kid is asking if they can "buy more Robux" or begging you to check out their avatar's latest outfit, there's one thing most parents of kids who play Roblox have in common: We don't ...

  7. Toys-to-life - Wikipedia

    en.wikipedia.org/wiki/Toys-to-life

    Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]